Outdoor Education

Year 10 Adventure Challenge

The Year 10 Adventure Challenge is an integral part of the student experience at King’s College. 

It aims to unlock potential and offer opportunities for self-discovery by taking students away from home or school for around 18 days to explore the wilds of our great outdoors. This is part of the Education Outside the Classroom curriculum.

  The full itinerary includes:      

  • 9 nights at Ahuroa: King’s College Venture Camp, Puhoi.
  • 4 nights on Steinlager II or Lion New Zealand: Sir Peter Blake's 85 foot maxi round the world yachts.
  • 5 nights in the North Island Wilderness: student-led final expedition.

The Challenge covers a broad array of outdoor activities including, among others, tramping, swimming, bushcraft, camping, orienteering, ropes courses, abseiling, shooting, trust and leadership exercises, confidence courses, myriad boating and water activities, and rock climbing. There will be opportunities for students to learn an array of outdoors skills and gain confidence in their own abilities. 

N.B. All activities are weather dependent and some are also seasonally dependent, so there may be significant variation in activities undertaken by various classes. Adventure Challenge activities can count towards the Duke of Edinburgh.

Additional Information

Read our Year 10 Adventure Challenge Booklet

  • The process

    An instructor works with a group of students, taking them through a series of adventurous and challenging outdoor activities that include a strong ‘journey’ element. Underpinning this journey are some course-specific learning objectives, which will revolve around giving students a better understanding of themselves, other people, and the wider natural environment.

  • Adventure

    Instructors aim to challenge all students to go further than they believe possible; beyond their own perceived physical, mental, and emotional limits. This grows their belief in their own capabilities, demonstrating that they can do things that seem out of reach. It develops their capacity to understand responsibilities to themselves and others.

    A sense of satisfaction through achievement is the goal for the Challenge. The course should be outside the students’ normal experiences, and be enjoyable, as this supports learning retention.

  • Environment

    One significant aim of the Adventure Challenge is to introduce students to the natural environment. Spending time getting to know and experience our beautiful country can not only inspire students to consider the value of preserving it but also encourage them to reflect on their place in the wider world.

  • Learning

    There are specific learning objectives guiding the itinerary, linking activities with adventure and the environment through a learning model. Outdoor education lends itself to the Plan-Do-Review model of learning. Instructors will give time for students to reflect through guided questions, constructive feedback, and facilitation.